PBR to simulate a rainy day
A downloadable project for Windows
This was developed as a final project in graphics programming.
The objective of this project was to use Physically biased rendering (PBR) to simulate a rainy day in an urban enviroment using OPENGL and C++. To mimic a rainy day some effects were chosen,: Rain, wet surfaces, water splashes and rain occlusion.
You can move around in the scene by using WASD.
It takes approximately 10 - 15 seconds to start the application.
You can change some of the values for the scene by pressing spacebar. To close the application press escape.
Status | Released |
Category | Other |
Platforms | Windows |
Author | TeaNCake |
Genre | Simulation |
Tags | First-Person, pbr |
Download
Download
WIN_Rainy day.zip 519 MB
Install instructions
Downlode the zip and unfold it and run the .exe file. It takes 10-15 s to run.
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